Game Theory is a branch of mathematics and economics that deals with the strategic interactions between rational decision-makers, commonly referred to as "players," in situations where the outcome of one player's decision depends on the decisions of others. It provides a framework for analyzing and understanding various decision-making scenarios, ranging from competitive games to economic negotiations and social interactions.
Table of content (toc)
Concept of a Game
In the context of Game Theory, a "game" refers to a formal model that captures the essential elements of strategic interactions between multiple players. It involves the following key components:
Concept of a Game |
Players:
A game typically involves two or more players, each of whom has a set of possible actions or strategies that they can choose from.
Strategies:
Strategies represent the possible courses of action or decisions that each player can take. A player's strategy is chosen with the aim of achieving the best possible outcome, considering the strategies chosen by other players.
Payoffs:
Payoffs represent the numerical values or utilities associated with different outcomes of the game. Each player receives a payoff based on the combination of strategies chosen by all players. Payoffs reflect the preferences and objectives of the players.
Information:
Information describes the level of knowledge each player has about the game, the strategies chosen by others, and the payoffs associated with different outcomes. Games can be classified as having complete information (where players have full knowledge) or incomplete information (where some information is hidden).
Rules:
Rules specify the sequence of play, the timing of decisions, and the information available to players at each stage. The rules define the structure of the game and influence strategic choices.
Types of Games
Types of Games |
Cooperative vs. Non-Cooperative Games:
In cooperative games, players can form coalitions and make binding agreements. In non-cooperative games, players act independently without the possibility of forming alliances or enforcing agreements.
Zero-Sum vs. Non-Zero-Sum Games:
In a zero-sum game, one player's gain is exactly balanced by another player's loss, resulting in a total sum of zero. Non-zero-sum games allow for outcomes where the sum of gains and losses is not necessarily zero.
Simultaneous vs. Sequential Games:
In simultaneous games, players make decisions simultaneously without knowledge of each other's choices. In sequential games, players make decisions in a specific order, with later players having information about the decisions of earlier players.
Complete Information vs. Incomplete Information Games:
In games of complete information, players have full knowledge of the rules, strategies, and payoffs. In incomplete information games, some information is hidden, and players may have imperfect knowledge about the game.
Examples of Games:
Prisoner's Dilemma:
Battle of the Sexes:
Chicken Game:
Bertrand Duopoly:
Applications of Game Theory:
Applications of Game Theory |
Economics:
Political Science:
Computer Science:
Biology:
International Relations:
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